﻿using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace SWF.Runtime
{
    public interface IContent
    {
    }
    public interface IRenderable : IContent
    {
        void Render(Matrix matrix);
    }
    public interface IFrameContainer : IContent
    {
        void NextFrame();
    }
}
